I worked for the University of Southern California’s Games Publishing division as a quality assurance tester for the award-winning games Chambara and Walden, a game. I was in charge of documenting any bugs or abnormalities I encountered while playing the games as well as checked them against Sony’s TRC and Microsoft’s XR requirements during console testing. I also created and completed test suites that I ran through for the games as well as occasionally completed regression testing to make sure previous bugs hadn’t returned. Additionally, I was able to offer suggestions to the developers in terms of controls and accessibility.
The specific test cases I encountered are confidential, but I’d be happy to talk more about my experience.